Thread:Jezebella Star/@comment-37936679-20190126021654/@comment-31322722-20190126185621

I mean you could start with a simple movement cycle for any character. It’s simple, so it’s easier than other things. That way, you can focus less on trying hard to make the movements believable (because, if it’s something like a walk cycle, it’s much easier to do so), and focus more on adding little flourishes that might stick with you throughout your animating experience.