Board Thread:News and Announcements/@comment-26810678-20180820212216/@comment-31322722-20180823211655

SirGawain8 wrote: AcceledAcceled wrote: SirGawain8 wrote: Sussettey1 wrote: SirGawain8 wrote: Sussettey1 wrote: SirGawain8 wrote: Sussettey1 wrote: I already came up with lyrics. Now to put them to music. Oh, I was just going to have the entire soundtrack be instrumental, but ok. And I thought the show would look better if it had voice acting. We all have to make decisions outside our comfort zone. I guess Okay...

1. Can you please stop saying "I guess" whenever you disagree with something someone says instead of just saying that you disagree? You don't need to spare anyone's feelings here. You're just disagreeing with someone. Not telling them that their entire life is a waste.

2. Trust me, voice acting makes it more immersive for the audience. Without giving them something to read that's right in their face, they can focus more on everything, instead of just one element more than the others. They can look at the art style, the animation, the story, everything without having to concetrate on one thing. If anything, they should be concentrating on the plot. That is your #1 priority when it comes to making a show. Even though most people enjoy anime subbed, I think that's mainly because dubbed versions don't have very good voice acting relative to the character and/or initial lip syncing. It often sounds awkward, and so people prefer the subbed version. It's kind of a trade-off, and I think it makes people's expectations of anime quality higher. Voice acting is the preferred way to go. And if you're using Final Cut or Premiere, then you can easily normalize the audio, regardless of whether you're using a good mic or not. 1. Um, ok, I don't see why saying "I guess" is bad, but I'll stop saying it.

2. I'm sorry, but I just can't do voice acting. I don't even have a mic for one, and not everyone is able to do voice acting, some users on KK aren't even allowed to use their voices in public projects online, so I am using speech bubbles. It would take even longer to get KKFOREVER out if I did voice acting also. I don't mean to bud in, but sometimes internal microphones are stellar at some moments. They are at least good for choppy scenes or joke scenes, but for serious ones, then you gotta use what you got.... I know, but I kid you not. The entire animation would sound horrible if I actually used my mac voice recorder. ...Okay, you may not be familiar with editing programs and their capabilities, so let me take you through that for a sec.

You see, internal mics can be terrible, but my Media Arts teacher taught me this trick when it comes to Mac microphones. And that was, "If you don't have a mic, then you'll notice that your default microphone is right above the screen on your Mac computer. In order to get proper audio, you need to bring your face up to the microphone, a hand's distance away (put your hand between your face and the computer to know where your face is supposed to be) so you can record." If the audio happens to be a little louder than usual, you can always turn it down in Final Cut or Premiere. Just remember that you don't need to yell into the mic, just speak with your normal speaking volume. You can even go to settings and change the mic sensitivity. It's best if you use GarageBand to record stuff like this, because (if you do it right) there will be a thing at the bottom of the screen, similar to the interface in Voice Memos on your iPhone, that tells you how loud you are at each given moment. You have to make sure not to peak the audio. It should always be lower than its limit.